FINALLY. THE LANGUAGES PATCH. You can now play PEAK in WAY MORE LANGUAGES, so now you have no excuse for not learning Rule 0. We’re super thankful that everyone around the world has been playing the game even though it was just in English, but hopefully it's a better experience now. This is our language list for now but it doesn’t rule out the addition of more languages in the future.
We're also officially on GeForce NOW!!!
Patch notes are below with some other changes as well!
LOCALIZATION
Translations are in! The game is now available in the following languages:
English
French
Italian
German
Spanish (Spain)
Spanish (LATAM)
Brazilian Portuguese
Russian
Ukrainian
Chinese (Simplified)
Japanese
Korean
FEATURES:
Whole coconuts will now bonk scouts when thrown at them. We were considering making every item bonk but then none of you would ever reach the PEAK again.
Re-added the ability to throw items at fruits and beehives to knock them down. Not sure when that broke but we’re so back.
BALANCE CHANGES:
Bugle of Friendship will no longer show up in Solo Play
Rope Spool now has a weight of 1 instead of 0. Anti-Rope Spool and Anti-Rope Shooter now have a weight of -1
Chain Launchers now cannot be shot above or below a certain angle past the horizon line. This is to remove unintended use cases where a chain launcher shot directly upwards would get you much further than other items – it’s intended to be used for lateral traversal!
Rope Shooters and Anti-Rope Shooters shoot 50% more rope!
Anti-Rope Spool and Anti-Rope Shooter physics will now behave differently if you let go of them…
Made ticks easier to remove in Solo Play
FIXES:
Fixed an issue where backpacks would become non-interactable. This was a tricky one to solve so thanks for your patience on it!!
Fixed an issue where the campfire would not be lightable if a friend reconnected to the game.
We potentially solved the issue where explosive spores crashed the game when triggered. Please try it out and let us know if it works now!
Fixed a bug where an item held in the temporary item slot would not contribute to your weight
Fixed an issue where guidebook SFX was not spatialized.
Players will now fall off pitons when passed out, fixing an issue where, on revival, they don’t experience teleporting back to the piton.
Potentially fixed an issue where Chain Shooters would spawn with nothing in the chamber.
Potentially fixed an issue where players screens would go black.